Role: Sound Designer
Wired Lyre was built for the JamSepticEye Game Jam in 2025. This game was made with a team of 12 people and was made within the time span of 5 days from Oct. 1st to Oct. 6th 2025. The Game centers around Orpheus' journey into the underworld to find Eurydice and rescue her. This was my first game jam and I did all the sound design for it, learning a lot of valuable information about workflow and layering sounds together.
This game placed #1051 out of 1165 Entries.
Below is an example of a Cue Sheet that I made for the game Wired Lyre, the cue sheet and files therein contain around 240 sounds with some being from my own field recordings as well as several coming from Soundly Sound Libraries and being edited by me.

You may also like

Back to Top