Role: Sound Designer and Composer
The game Affect was made for the GameOff Game Jam 2025 with a team of 7 people. This jam was definitely the most intense one that I've been a part of to date. It took place over the course of a month from November 1st 2025 to December 1st 2025. This game was the first time I've implemented FMod and I truly learned how game changing adaptive audio can be in an experience. The soundtrack was made to be completely adaptive and adjust itself in accordance to in game variables, in this circumstance, the player character's tracked emotions. The game centers itself around evolving gameplay mechanics that change as the player takes actions in the games. This jam was intense and really rewarding, we plan on working on this game past the jam as it is unfinished and hope to one day release it as a full experience.
This Game is not ranked yet, ranking ends around January 1st 2026. There are currently 738 entries for this jam.
Some sound effects for this game used Soundly Sound libraries and I edited the layers together using pro tools, additionally, some sounds for this game were made using my voice and edited via pro tools.